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OMNI/KIT
Independent procedural assets for BlenderReview build · TEST payments only
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129 review assets / VFX

VFX.
Your way.

Shape a shot with procedural effects and atmosphere. Read each system’s setup context; simulation, time and compositing requirements vary between assets.

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Anime-Style 3D Explosion — AI concept illustration, not verified Blender outputAI concept

VFX

Anime-Style 3D Explosion

MESH OR CURVE: drop on a mesh for a single anime explosion; Count creates a straight chain. For a drawn path use curve input or Curve Object. Scene time drives playback; Custom Tim

63 controlsReview preview
Cascade Waterfall — shared collection artwork, not an individual asset renderShared collection art

VFX

Cascade Waterfall

Cascade Waterfall from the vfx collection.

10 controlsReview preview
Celestial Nova Studio — shared collection artwork, not an individual asset renderShared collection art

VFX

Celestial Nova Studio

Animated celestial energy orb with layered tilted orbits, faceted core, sparks and age erosion. Demo scene includes bloom compositor.

19 controlsReview preview
Advanced Lightning Pro — source library preview; illustrative, not verified outputIllustrative preview

VFX

Advanced Lightning Pro

DROP ON MESH: host emits lightning. Or enable Use Emitter Object and pick a mesh. Independent Surface/Radial/Contact layers; Contact Object is a separate nearby mesh. Move objects

42 controlsReview preview
Anime Explosion Bloom — source library preview; illustrative, not verified outputIllustrative preview

VFX

Anime Explosion Bloom

COMPOSITOR: place between Render Layers Image and output. Controlled anime explosion bloom and optional streak glare. Works with Eevee and Cycles. Default strength .6 preserves cel

6 controlsReview preview
Anime Explosion Pro — AI concept illustration, not verified Blender outputAI concept

VFX

Anime Explosion Pro

GENERATOR: drop on a mesh host. Play from Start Frame, or enable Use Manual Time; Manual Time 0.2 shows the early puff burst. Core Blast adds the central solid core; Smoke Column g

65 controlsReview preview
Arc Spark Shower Pro — source library preview; illustrative, not verified outputIllustrative preview

VFX

Arc Spark Shower Pro

DROP ON MESH. Emits looping animated spark showers from faces. Bright heads, tapered velocity-aligned trails, gravity, wind, cooling color and birth-time bursts. Default material i

22 controlsReview preview
Arcane Cyclone Studio — shared collection artwork, not an individual asset renderShared collection art

VFX

Arcane Cyclone Studio

Layered procedural spell. Frame timing, Float Curve easing, layer ramps and age-driven erosion.

18 controlsReview preview
Arcweaver Lightning — shared collection artwork, not an individual asset renderShared collection art

VFX

Arcweaver Lightning

Endpoint-pinned procedural branching lightning. Seeded flicker, tapered branches and emission bloom. Art-directed geometry, not an electrical solver.

14 controlsReview preview
AuraFlame VFX — source library preview; illustrative, not verified outputIllustrative preview

VFX

AuraFlame VFX

Preview is AI-enhanced concept; actual output differs.

6 controlsReview preview
Billboard Smoke Trail — shared collection artwork, not an individual asset renderShared collection art

VFX

Billboard Smoke Trail

Curve-trimmed camera-facing smoke cards, stored age and UV, procedural turbulence and glow. No volume simulation.

15 controlsReview preview
Boom Debris Pro — AI concept illustration, not verified Blender outputAI concept

VFX

Boom Debris Pro

REQUIRED: assign a Debris Collection. Play after Activation Frame or enable Manual Time Mode with a positive Manual Time. | MESH INPUT: drop on a mesh, or feed mesh geometry to Geo

29 controlsReview preview
Boom Smoke Pro — AI concept illustration, not verified Blender outputAI concept

VFX

Boom Smoke Pro

MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | OMNIKIT Boom Smoke Pro: analytic billowing smoke - ring of upright pi

48 controlsReview preview
Boom Spikes Pro — AI concept illustration, not verified Blender outputAI concept

VFX

Boom Spikes Pro

MESH INPUT: drop on a mesh, or feed mesh geometry to Geometry. Apply object scale for predictable distances. | OMNIKIT Boom Spikes Pro: anime-style explosion fire spikes, grey smok

28 controlsReview preview
Botanical Dream Grade — shared collection artwork, not an individual asset renderShared collection art

VFX

Botanical Dream Grade

Reusable compositor: bloom, diffusion, exposure, saturation, contrast, color tint, chromatic fringe and master bypass.

13 controlsReview preview