Asset overview
Understand the setup.
Then make it your own.
Anime-Style 3D Explosion is a Blender Geometry Nodes asset in OmniKit’s vfx collection.
MESH OR CURVE: drop on a mesh for a single anime explosion; Count creates a straight chain. For a drawn path use curve input or Curve Object. Scene time drives playback; Custom Time > -9999 overrides frames. Includes cel smoke/fire shader, streaks, sparks and debris. Use companion OMNI Anime Explosion Bloom in the compositor. Geometry output first; no simulation bake required.
Its exposed inputs include Use Curve Object, Count, Chain Length, Max Bursts, Scale, Scale Variation, Random Rotation. Review the control reference below to plan a suitable setup.
Source and setup notes
Source node name: Anime-Style 3D Explosion
Collection: 22 Geometry Nodes/VFX/Explosions
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




