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OMNI/KIT
Independent procedural assets for BlenderReview build · TEST payments only
Modeling collection
Guide Hair — source library preview; illustrative, not verified output
Source preview · illustrative. Illustrative previews may differ from the source asset.

Modeling / Geometry Nodes

Guide Hair

Explore Guide Hair: Geometry Nodes asset, source notes, editable controls and preview imagery. OmniKit review library.

11 exposed controlsGeometry Nodes
Review preview · not available for purchase

Source files are private. Compatibility, asset quality and component licences are being reviewed.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

Understand the setup.
Then make it your own.

Guide Hair is a Blender Geometry Nodes asset in OmniKit’s modeling collection.

MESH + GUIDES: apply to a surface mesh and assign a curve object to Guides; this is not a bare-curve generator. MESH INPUT: assign Guides to a curve object; adjust Density and Thickness. | Guide-based hair - scatters roots on a surface and blends the nearest guide curves at each one, so you groom a handful of guides and the tool fills in thousands. Per-hair length, tip frizz and optional tubes.

Its exposed inputs include Density, Seed, Neighbors, Density Mask, Length Random, Frizz, Frizz Scale. Review the control reference below to plan a suitable setup.

Source and setup notes

Source node name: OMNI - Guide Hair

Collection: 22 Geometry Nodes/Hair & Fur/Hair Generation

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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