Skip to content
OMNI/KIT
Independent procedural assets for BlenderReview build · TEST payments only
Nature collection
Cliff - Craggy — isolated Blender test render
Blender test render. Illustrative previews may differ from the source asset.

Nature / Geometry Nodes

Cliff - Craggy

Explore Cliff - Craggy: Geometry Nodes asset, source notes, editable controls and preview imagery. OmniKit review library.

10 exposed controlsGeometry Nodes
Review preview · not available for purchase

Source files are private. Compatibility, asset quality and component licences are being reviewed.

View planned membership

Isolated render available. This is not a complete compatibility certification.

Asset overview

Understand the setup.
Then make it your own.

Cliff - Craggy is a Blender Geometry Nodes asset in OmniKit’s nature collection.

Curve-driven rock cliff. Draw a closed curve = footprint, set Height; it fills+extrudes a block and runs the BHub_RockGen_Repeat voxel/displacement treatment to carve it into a craggy rock cliff. Edit the curve to reshape (ridge, L-shape, mesa). Ships with the edge-angle rock material.

Its exposed inputs include Height, Resample Count, Seed, Distort, Iterations, Base Expand, Voxel Start. Review the control reference below to plan a suitable setup.

Source and setup notes

Source node name: BHub Cliff - Craggy

Collection: Cliff Assembly/01 Generators

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

Keep exploring

More in this category

View collection ↗