Asset overview
Understand the setup.
Then make it your own.
Toon Burst Studio is a Blender Geometry Nodes asset in OmniKit’s utilities collection.
Cache-free toon smoke burst: deformed sphere instances, animated seeded lobes, analytical arcing trails, wind and stepped Eevee shader. Not a fluid simulation.
Its exposed inputs include Use Manual Time, Time, Start Time, Duration, Seed, Puff Count, Radius. Review the control reference below to plan a suitable setup.
Source and setup notes
Source node name: OMNI - Toon Burst Studio
Collection: Additional Nodes
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




