Asset overview
Understand the setup.
Then make it your own.
Attribute Normalize Pro is a Blender Geometry Nodes asset in OmniKit’s utilities collection.
MESH INPUT. Point-domain scalar utility: defaults to local Z; choose Value field or named float attribute. Mode 0=data min/max, 1=mean +/- Sigma Range standard deviations, 2=manual range. Statistics Selection limits statistics, not writes. Constant/empty statistics map to midpoint. Missing named attribute gives midpoint with Source Valid false. Optional clamp/invert and output range. Writes custom Output Name and fixed omni_normalized_display. Disable colors for production materials. Output field reads custom name. See Utility Analysis Examples scene. AI preview is illustrative.
Its exposed inputs include Bypass, Use Named Attribute, Input Name, Value, Use Value Field, Statistics Selection, Mode. Review the control reference below to plan a suitable setup.
Source and setup notes
Source node name: OMNI - Attribute Normalize Pro
Collection: 07 Utilities/Analysis Tools
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




