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OMNI/KIT
Independent procedural assets for BlenderReview build · TEST payments only
Utilities collection
Surface Scatter — source library preview; illustrative, not verified output
Source preview · illustrative. Illustrative previews may differ from the source asset.

Utilities / Geometry Nodes

Surface Scatter

Explore Surface Scatter: Geometry Nodes asset, source notes, editable controls and preview imagery. OmniKit review library.

5 exposed controlsGeometry Nodes
Review preview · not available for purchase

Source files are private. Compatibility, asset quality and component licences are being reviewed.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

Understand the setup.
Then make it your own.

Surface Scatter is a Blender Geometry Nodes asset in OmniKit’s utilities collection.

MESH: scatter instances on faces. Default is a small orange icosphere; enable Use Object and assign Source Object for your asset. Density, Seed and Scale control the distribution. Keep Surface preserves the input. | Original OMNIKIT Utility Nodes free pack. Geometry is the first output. Distances use object-local units; apply scale for predictable dimensions.

Its exposed inputs include Density, Seed, Scale, Use Object, Keep Surface. Review the control reference below to plan a suitable setup.

Source and setup notes

Source node name: OMNIKIT - Surface Scatter

Collection: 07 Utilities/Utility Nodes (10)

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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