Asset overview
Understand the setup.
Then make it your own.
Stack Pack is a Blender Geometry Nodes asset in OmniKit’s modeling collection.
GENERATOR: drop on a mesh host to create its own geometry. The host shape is not the source; use the exposed size and shape controls. | Stack packer - stacks items of varying height so each rests exactly on the one below, using accumulated heights rather than fixed spacing. Grid of columns and rows, taper up the stack, per-item shift, lean, spin, quarter turns and missing items. Use your own object or a collection.
Its exposed inputs include Columns, Rows, Height, Spacing X, Spacing Y, Gap, Base. Review the control reference below to plan a suitable setup.
Source and setup notes
Source node name: OMNI - Stack Pack
Collection: 22 Geometry Nodes/Modeling/Arrays & Duplication
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




