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OMNI/KIT
Independent procedural assets for BlenderReview build · TEST payments only
Nature collection
Rock - Boulder — isolated Blender test render
Blender test render. Illustrative previews may differ from the source asset.

Nature / Geometry Nodes

Rock - Boulder

Explore Rock - Boulder: Geometry Nodes asset, source notes, editable controls and preview imagery. OmniKit review library.

13 exposed controlsGeometry Nodes
Review preview · not available for purchase

Source files are private. Compatibility, asset quality and component licences are being reviewed.

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Isolated render available. This is not a complete compatibility certification.

Asset overview

Understand the setup.
Then make it your own.

Rock - Boulder is a Blender Geometry Nodes asset in OmniKit’s nature collection.

Procedural rock / boulder generator using Repeat Zones. Coarse shaping loop + fine detail loop, base flatten, smooth/hex toggle, retopo, and shader attributes (base_mask, rock_height).

Its exposed inputs include Seed, Overall Scale, Base Resolution, Coarse Iterations, Coarse Strength, Coarse Scale, Asymmetry. Review the control reference below to plan a suitable setup.

Source and setup notes

Source node name: BHub Rock - Boulder

Collection: Nature/Stylized Rock Generator

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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