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OMNI/KIT
Independent procedural assets for BlenderReview build · TEST payments only
Utilities collection
Island Filter Pro — source library preview; illustrative, not verified output
Source preview · illustrative. Illustrative previews may differ from the source asset.

Utilities / Geometry Nodes

Island Filter Pro

Explore Island Filter Pro: Geometry Nodes asset, source notes, editable controls and preview imagery. OmniKit review library.

3 exposed controlsGeometry Nodes
Review preview · not available for purchase

Source files are private. Compatibility, asset quality and component licences are being reviewed.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

Understand the setup.
Then make it your own.

Island Filter Pro is a Blender Geometry Nodes asset in OmniKit’s utilities collection.

Drop onto a mesh. Keeps disconnected mesh islands whose vertex counts fall within inclusive minimum/maximum limits. Invert removes that range instead. Uses connectivity, not spatial volume; realize instances first. AI thumbnail is illustrative; input geometry is supplied by the user.

Its exposed inputs include Minimum Vertices, Maximum Vertices, Invert. Review the control reference below to plan a suitable setup.

Source and setup notes

Source node name: OMNI - Island Filter Pro

Collection: 07 Utilities/Utility Pro Tools

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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