Asset overview
Understand the setup.
Then make it your own.
Island Filter Pro is a Blender Geometry Nodes asset in OmniKit’s utilities collection.
Drop onto a mesh. Keeps disconnected mesh islands whose vertex counts fall within inclusive minimum/maximum limits. Invert removes that range instead. Uses connectivity, not spatial volume; realize instances first. AI thumbnail is illustrative; input geometry is supplied by the user.
Its exposed inputs include Minimum Vertices, Maximum Vertices, Invert. Review the control reference below to plan a suitable setup.
Source and setup notes
Source node name: OMNI - Island Filter Pro
Collection: 07 Utilities/Utility Pro Tools
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




