Asset overview
Understand the setup.
Then make it your own.
Float Attribute Transfer Pro is a Blender Geometry Nodes asset in OmniKit’s utilities collection.
Drop onto destination mesh; choose a mesh Target with a named float attribute. Samples nearest surface, applies Scale/Bias, writes Output Name on points. Missing source attributes, empty targets and out-of-range samples write Fallback. Does not transfer UVs/colors/materials. AI thumbnail is illustrative; input geometry is supplied by the user. Show Mask Colors displays the stored scalar in blue/amber; choose Target first. Disable it to retain your materials.
Its exposed inputs include Show Mask Colors, Source Name, Output Name, Max Distance, Scale, Bias, Fallback. Review the control reference below to plan a suitable setup.
Source and setup notes
Source node name: OMNI - Float Attribute Transfer Pro
Collection: 07 Utilities/Utility Pro Tools
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




