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OMNI/KIT
Independent procedural assets for BlenderReview build · TEST payments only
Utilities collection
Face Planarize Pro — source library preview; illustrative, not verified output
Source preview · illustrative. Illustrative previews may differ from the source asset.

Utilities / Geometry Nodes

Face Planarize Pro

Explore Face Planarize Pro: Geometry Nodes asset, source notes, editable controls and preview imagery. OmniKit review library.

2 exposed controlsGeometry Nodes
Review preview · not available for purchase

Source files are private. Compatibility, asset quality and component licences are being reviewed.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

Understand the setup.
Then make it your own.

Face Planarize Pro is a Blender Geometry Nodes asset in OmniKit’s utilities collection.

Mesh input. Splits faces, then projects each selected polygon onto its own center plane. Strength controls flattening. Output faces are disconnected; this does not preserve watertight topology. Use nonplanar quads/ngons; triangles are already planar. AI preview illustrates the operation; supply your own mesh. See Inspection Utilities Examples scene.

Its exposed inputs include Strength, Selection. Review the control reference below to plan a suitable setup.

Source and setup notes

Source node name: OMNI - Face Planarize Pro

Collection: 07 Utilities/Inspection Tools

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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