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OMNI/KIT
Independent procedural assets for BlenderReview build · TEST payments only
Nature collection
Desert Pro — AI concept illustration, not verified Blender output
AI concept illustration. Illustrative previews may differ from the source asset.

Nature / Geometry Nodes

Desert Pro

Explore Desert Pro: Geometry Nodes asset, source notes, editable controls and preview imagery. OmniKit review library.

23 exposed controlsGeometry Nodes
Review preview · not available for purchase

Source files are private. Compatibility, asset quality and component licences are being reviewed.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

Understand the setup.
Then make it your own.

Desert Pro is a Blender Geometry Nodes asset in OmniKit’s nature collection.

GENERATOR: drop on a mesh host to create its own geometry. The host shape is not the source; use the exposed size and shape controls. | Procedural desert - voronoi dunes sheared by wind direction into crescents, crest rounding, erosion and wind ripples, with slope-masked plant scatter that avoids the steep faces. Outputs NF_height and NF_slope for the sand shader.

Its exposed inputs include Size X, Size Y, Resolution, Subdivide, Dune Height, Dune Scale, Seed. Review the control reference below to plan a suitable setup.

Source and setup notes

Source node name: OMNI - Desert Pro

Collection: 22 Geometry Nodes/Environment/Terrain & Landscape

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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