Asset overview
Understand the setup.
Then make it your own.
Desert Pro is a Blender Geometry Nodes asset in OmniKit’s nature collection.
GENERATOR: drop on a mesh host to create its own geometry. The host shape is not the source; use the exposed size and shape controls. | Procedural desert - voronoi dunes sheared by wind direction into crescents, crest rounding, erosion and wind ripples, with slope-masked plant scatter that avoids the steep faces. Outputs NF_height and NF_slope for the sand shader.
Its exposed inputs include Size X, Size Y, Resolution, Subdivide, Dune Height, Dune Scale, Seed. Review the control reference below to plan a suitable setup.
Source and setup notes
Source node name: OMNI - Desert Pro
Collection: 22 Geometry Nodes/Environment/Terrain & Landscape
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




