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OMNI/KIT
Independent procedural assets for BlenderReview build · TEST payments only
Nature collection
Botanical Cards V2 — source library preview; illustrative, not verified output
Source preview · illustrative. Illustrative previews may differ from the source asset.

Nature / Geometry Nodes

Botanical Cards V2

Explore Botanical Cards V2: Geometry Nodes asset, source notes, editable controls and preview imagery. OmniKit review library.

24 exposed controlsGeometry Nodes
Review preview · not available for purchase

Source files are private. Compatibility, asset quality and component licences are being reviewed.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

Understand the setup.
Then make it your own.

Botanical Cards V2 is a Blender Geometry Nodes asset in OmniKit’s nature collection.

Refined painted foliage: ten distinct plant sprites, 30 height/bend/tint variants, 18 triangles each. Packed RGBA atlas. Ten mixed presets plus path and patches.

Its exposed inputs include Preset, Density Multiplier, Scale, Seed, Mask, Keep Ground, Realize. Review the control reference below to plan a suitable setup.

Source and setup notes

Source node name: OMNI - Botanical Cards V2

Collection: Nature/Botanical Cards V2

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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