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OMNI/KIT
Independent procedural assets for BlenderReview build · TEST payments only
Nature collection
Anime Tree Studio — source library preview; illustrative, not verified output
Source preview · illustrative. Illustrative previews may differ from the source asset.

Nature / Geometry Nodes

Anime Tree Studio

Explore Anime Tree Studio: Geometry Nodes asset, source notes, editable controls and preview imagery. OmniKit review library.

23 exposed controlsGeometry Nodes
Review preview · not available for purchase

Source files are private. Compatibility, asset quality and component licences are being reviewed.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

Understand the setup.
Then make it your own.

Anime Tree Studio is a Blender Geometry Nodes asset in OmniKit’s nature collection.

12 silhouettes, 4 shader styles, 5 packed leaf masks; per-object tint, hue, saturation, brightness and shadow/highlight palette controls. Instanced canopy and looping wind.

Its exposed inputs include Preset, Height, Crown Radius, Crown Depth, Trunk Radius, Branches, Leaf Density. Review the control reference below to plan a suitable setup.

Source and setup notes

Source node name: OMNI - Anime Tree Studio

Collection: Nature/Anime Tree Studio

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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