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Materials collection
Animated Flame Card Shader — shared collection artwork, not an individual asset render
Shared collection artwork · not an individual asset render. Illustrative previews may differ from the source asset.

Materials / Shader

Animated Flame Card Shader

Explore Animated Flame Card Shader: shader node group, source notes and preview imagery. OmniKit review library.

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Review preview · not available for purchase

Source files are private. Compatibility, asset quality and component licences are being reviewed.

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Functional review pending. This is not a complete compatibility certification.

Asset overview

Understand the setup.
Then make it your own.

Animated Flame Card Shader is a Blender shader node group in OmniKit’s materials collection.

Animated upright flame cards, translated-noise masks, ignition easing and rising embers. Eevee showcase with bloom.

Inspect the source notes and intended input context before adding it to a scene.

Source and setup notes

Source node name: OMNI - Animated Flame Card Shader

Collection: VFX/Emberfire

Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.

How to approach this asset

  1. Check the source notes for the expected mesh, curve, field, shader or World context.
  2. Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
  3. Adjust one documented control at a time. Evaluate the result before using it in a production project.

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