Asset overview
Understand the setup.
Then make it your own.
Flipbook Stack Pro is a Blender Geometry Nodes asset in OmniKit’s motion collection.
MESH PRODUCT INPUT. Product cards rotate about their left bounds edge in a staggered page-turn. Layers stack along Y. Local card plane should be XZ. Travel separates completed pages. Count copies of the full product, not mesh faces; intersections are possible. Seconds, local units and XYZ radians. Preserves source materials. No collision simulation. Bypass restores input. See Motion Expansion Examples scene. AI preview is illustrative.
Its exposed inputs include Bypass, Auto Play, Time, Start Time, Time Scale, Count, Copy Scale. Review the control reference below to plan a suitable setup.
Source and setup notes
Source node name: OMNI - Flipbook Stack Pro
Collection: 08 Motion Graphics/Product Animation
Structural inspection used Blender 5.2.0 LTS. Other releases and render engines require separate checks.
How to approach this asset
- Check the source notes for the expected mesh, curve, field, shader or World context.
- Start with a disposable scene and a suitable input. Inspect required object, material or collection inputs.
- Adjust one documented control at a time. Evaluate the result before using it in a production project.




